Opening Vadere in the IDE

In this tutorial, we explain how to open Vadere in an integrated development environment such as IntelliJ IDEA. If you only want to use the graphical user interface without looking into the code, you can skip this video and execute the vadere-gui.jar contained in the zip file (e.g. vadere.vX.X.windows.zip from http://www.vadere.org/download/).

Getting started with Vadere

Part 1: How to create a scenario

This video explains how to define a scenario file within a new Vadere project.

Part 2: How to design a topography

This tutorial guides you through the topography creator. After watching this, you will be able to define your own topography/geometry consisting of sources, targets, and obstacles. Note that the origin of the coordinate system is located in the lower left corner and the grid is measured in meters.

Part 3: Running your first simulation

This tutorial shows which steps are necessary when running a simulation in Vadere: First, we define the sources and targets in a given topography. Second, we set a locomotion model, which determines the movement of agents. Finally, we run the simulation.

Part 4: How to define the simulation output

In this video, we show step by step how you can define data processors and simulation output. A data processor defines the information that will be extracted from the simulation and can then be saved as a .txt or .csv file.

Part 5: Analyzing a simulation run with Vadere’s post visualization

Once you have generated a simulation output, you can analyze it in the tab for post visualization.
A few more features of Vadere’s post visualization tool.