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N

navigationCluster - Variable in class org.vadere.state.attributes.models.AttributesBHM
 
navigationFloorField - Variable in class org.vadere.state.attributes.models.AttributesQueuingGame
 
navigationFollower - Variable in class org.vadere.state.attributes.models.AttributesBHM
 
newVCircle() - Method in class org.vadere.state.util.JacksonObjectMapper.CircleStore
 
newVPolygon() - Method in class org.vadere.state.util.JacksonObjectMapper.Polygon2DStore
 
newVRectangle() - Method in class org.vadere.state.util.JacksonObjectMapper.VRectangleStore
 
next() - Method in class org.vadere.state.scenario.TopographyIterator
 
nextIdNotInSet(Set<Integer>) - Method in class org.vadere.state.scenario.Topography
 
nextSpeed - Variable in class org.vadere.state.attributes.scenario.AttributesTarget
If non-negative, determines the desired speed the particle (pedestrian, car) is assigned after passing this target.
nextTargetListIndex - Variable in class org.vadere.state.scenario.Agent
 
NO_MAX_SPAWN_NUMBER_TOTAL - Static variable in class org.vadere.state.attributes.scenario.AttributesSource
 
normalObstacleStiffness - Variable in class org.vadere.state.attributes.models.AttributesGFM
 
normalParticleStiffness - Variable in class org.vadere.state.attributes.models.AttributesGFM
 
numberOfCircles - Variable in class org.vadere.state.attributes.models.AttributesOSM
Parameter of the optimization solver method: the number of circles.
numberOverlapsProcessorId - Variable in class org.vadere.state.attributes.processor.AttributesTestNumberOverlapsProcessor
 
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