DensityUpdater

This callback class updates the so called agent/pedestrian density every time an agent moves, i.e. whenever this listener is called. Therefore, the listener has to be added in the first place. DensityUpdater#nameAgentDensity is the name of the container of the mesh where the agent density (a Double) value is saved. @param the type of the vertices of the triangulation @param the type of the half-edges of the triangulation @param the type of the faces of the triangulation @author Benedikt Zoennchen


Field: influenceRadius [double]

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Field: triangulation [IIncrementalTriangulation]

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Field: nameAgentDensity [java.lang.String]

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Field: densities [IVertexContainerDouble]

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Field: loadingStrategy [IPedestrianLoadingStrategy]

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Field: R [double]

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