Queue

A Queue is connected to a Target. All Pedestrians with the Target are out of the queue. After the QueueDetector detect a queue, the queue is active as long as there are Pedestrians in the queue.


Field: topography [Topography]

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Field: active [boolean]

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Field: INITIAL_DISTANCE [double]

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Field: pedestrianOutQueue [Pedestrian>]

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Field: detector [QueueDetector]

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Field: polytopes [VShape>]

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Field: targetId [int]

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Field: queueTailId [int]

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Field: pedestrianInQueue [Pedestrian>]

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