TimeCostFunctionType

The different time cost function types that represents different scenario types. @author Benedikt Zoennchen


Field: QUEUEING_GAME [TimeCostFunctionType]

for the queueing game


Field: NAVIGATION [TimeCostFunctionType]

a dynamic middle scale navigation (navigation around groups).


Field: UNIT [TimeCostFunctionType]

a static middle scale navigation.


Field: OBSTACLES [TimeCostFunctionType]

uses TimeCostObstacleDensity to get a smooth potential field around obstacles


Field: QUEUEING [TimeCostFunctionType]

a dynamic middle scale navigation (queuing).


Field: NAVIGATION_GAME [TimeCostFunctionType]

for the queueing game


Field: DISTANCE_TO_OBSTACLES [TimeCostFunctionType]

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