TimeCostGaussianPedestrianDensityMesh

A TimeCostFunction which reduces the travelling speed decreases with the pedestrian density. At the moment the code to dynamically refine the mesh is disabled (compare the unused method TimeCostGaussianPedestrianDensityMesh#refineMesh). Enabling the dynamic refinement is experimental code! It is not clear how often one should refine and how large the refinement cutoff should be used. @param @param @param @author Benedikt Zoennchen


Field: topography [Topography]

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Field: meshWriter [BufferedWriter]

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Field: updated [boolean]

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Field: R [double]

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Field: c [double]

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Field: h_max [double]

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Field: influenceRadius [int]

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Field: nameAgentDensity [java.lang.String]

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Field: step [int]

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Field: triangulation [IIncrementalTriangulation]

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Field: loadingStrategy [IPedestrianLoadingStrategy]

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Field: refiner [GenRegularRefinement]

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Field: a [double]

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Field: timeCostFunction [ITimeCostFunctionMesh]

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Field: densities [IVertexContainerDouble]

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Field: Sp [double]

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