{{javascript}}GradientProviderType
Holds all viable gradient provider types.
using discrete solution of the Eikonal equation, like with Fast Marching using continuous solution with Euklidean distance to targets using continuous solution with Euklidean distance to targets, mollified so that the gradient is continuous obstacle "forces", continuous uses PEDESTRIAN_CONTINUOUS, but enables the user to define two teleporter lines where the pedestrians are set back to the respective other line.